DUST Fiend
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Posted - 2015.04.21 01:10:00 -
[1] - Quote
Vyzion Eyri wrote:What I think CCP should know is that if they do put more resources into DUST, if they do keep it alive, and reach a level where general discussion is at least 60% positive threads, that EVE will attract more customers (DUST players looking to drop orbitals and staying) and become more fun too.
The fact of the matter is, eventually someone might make a better spaceship game. Already, there exist better FPS' for people who play for the sake of a good FPS, instead of DUST's skill and diverse item system.
But where else can you find a console-FPS linked to a spaceship PC MMO? Does anyone else have the balls to try? They have something here, it could be something glorious. The lore, even down to respec tokens, I could think of ways to integrate into New Eden. To be honest, there isn't any concrete explanation for patch notes and items being removed and replaced anyway(hell, sov is getting a massive overhaul in EVE and all we can do is -magical lore wand- it into existence as if it had always been so).
I worry the reason CCP are hesitant to move further with DUST is partially because the link to New Eden is too tenuous. If that is the case, then I would argue not to get trapped by the universe you created in the first place. Stretch those boundaries a little. Two words:
Star Citizen
"My bitter is showing. I must retreat to the berry patch."
STUFF
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DUST Fiend
16461
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Posted - 2015.04.21 04:12:00 -
[2] - Quote
Mobius Wyvern wrote:Not even close.
From the beginning they've stated a maximum instance limit of 100 ships, and it'll probably end up lower than that in order to ensure good performance.
Add to that that whatever Illfonic is doing for the shooter side of things will be focused primarily on boarding ships and we dont' even have any confirmation if it will involve planets at all at launch, and it becomes pretty clear Star Citizen is no threat to either EVE or Dust.
They are aimed at two different kinds of players. Just like Elite: Dangerous, Star Citizen aims to strongly limit the ammount of influence players have over the way the world works, rather than allowing them to define the world almost entirely like EVE Online does. Star Citizen is basically "Sandbox-Lite", and it's attracted a lot of people that way.
The truth is that this game wouldn't even be on a level to have to compete with any other game if it in any way represented the kind of sandbox that EVE Online is. Instead, we have a 32-player lobby shooter with a bad memory leak and framerate problems.
Again, I pledged for Star Citizen, but let's try and keep things in perspective. Lol, I'm only in it for the immersion. And that is something that EVE simply will never offer me, because I can't just imagine it anymore. That game has always made me feel so disconnected. I'm getting an Oculus rift, a HOTAS setup, the works for SC. It's a game that lets me imagine. It's all about obnoxious levels of detail and technical innovation. I don't care if it takes 5 years for it to launch even half of what they've promised. The modules will be released as they're finished, so there will be plenty of SC to be had in the meantime. And I severely doubt they'll be capping out on the ship count as time goes on, considering one of the huge draws is being able to design your own ships and have them built in game and sold, if they're up to par. The FPS side of things looks intensely tactical, and very slow paced. Since there's no respawn mechanic in SC, it's going to be a lot more stressful and frustrating and that's something I love in games :D
You're definitely right, it's for two separate audiences for sure. At no point did I even intend to imply that it would threaten EVE or DUST, simply that it will be it's own juggernaut that needn't worry about them either. I want the experience of living in space, in first person, with incredible obnoxious attention to detail. And SC offers me that, though im still pretty bad at dogfighting lmao. Getting my flight stick soon :D
I'm more concerned with the technical limitations, which will ensure that DUST won't be able to lift off with the rest. As a F2P game it's always going to have clients, and lets face it, y'all are some damn loyal nerds and drop the benjamins (hell, I've spent like $120 on this, and I bash the game all the time.) I just found it kind of silly to act like DUST / EVE is the only game out there that's trying to do something awesome and unique.
Squadron 42 is gonna be boss as hell.
"My bitter is showing. I must retreat to the berry patch."
STUFF
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